Succor | ![]() | Silver Spaceship Software |
A game where the enemy is your past self.
Is it the next level of "user-generated content"? A deep game design study of "asymmetrical cooperation"? A philosophical investigation of "living with consequences"? Or just a frustrating, gimmicky arcade game with 27 levels for you to complete (plus an optional challenge to complete them in a relatively short amount of time)?
We may never know.
Sean Barrett